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Annwfn
Japanese 妖精界 (Yōseikai)
Annwfn
Location Eg-Lana
Races
  • Lokapala
  • Alfr
BGM

Shake the Prophecy

Annwfn is the second area of Eg-Lana and the home of the Fairy King. It was originally called the World of The Fairies. Annwfn is a reference to the home of the Light Elves in Norse mythology - Alfheim. Its name however comes from Welsh legend as the otherworld, ruled by the god Arawn.

Gates[ | ]

Room Type Destination
(C-1) Exit Roots of Yggdrasil (C-6)
(A-4) 2-Soul Gate Shrine of the Frost Giants (E-4)
(G-4) Yggdrasil Gate Roots of Yggdrasil (A-1)
(C-5) Exit Immortal Battlefield (D-1)

Warps[ | ]

Holy Grail Tablet[ | ]

  • Location: (C-3)

Prayer Altar[ | ]

  • Location: (F-4)

Weapons[ | ]

Rolling Shuriken[ | ]

  • Location: (C-1)
  • Push the block onto the switch.

Treasures[ | ]

Map[ | ]

Research Paper(?)[ | ]

  • Location: (C-2)
  • It's there after time(dunno the trigger)

Research Paper(?)[ | ]

  • Location: (C-5)
  • It's there after time(dunno the trigger)

Research Paper(?)[ | ]

  • Location: (?-?)
  • Curry Tent

Crystal Skull[ | ]

  • Location: (B-5)
    • Break the Birth Seal submerged in the water to unlock the chest. Swim to the chest and open it.

Glove[ | ]

  • Location: (C-4)
  • Climb the ladder to the right of the block, kill the enemy, and, without activating the trap, stand facing left for 5 seconds.

Sacred Orb[ | ]

  • Location: (E-5)
  • Place a weight on the dais to reveal the chest. Using the Feather, whip the wall at the top-left of the room, then break the Life Seal.

Djed Pillar[ | ]

  • Location: (F-2)
  • Defeat the room Guardian, Kujata, to open the chest containing the Djed Pillar.

Iorð Mantra[ | ]

Silver Shield[ | ]

Applications[ | ]

Snapshots

  • Location: (E-1)
    • Buy from the shop for 60 Coins.

Puzzles[ | ]

Reaching the Fairy King, Frey[ | ]

  • Location: (C-3)
    • Climb the forehead of the statue Kukulkan in the background to reach the Fairy King, Frey.

Switch in Gap[ | ]

  • Location: (D-1)
    • Climb the left ladder in D-2, then use a Rolling Shuriken. The switch grants access to the main area of this room.

Switch Behind the Purple Laser[ | ]

  • Location: (D-2)
    • Use a Rolling Shuriken. The switch deactivates the lasers in this room.

E-1 Dais[ | ]

  • Location: (E-1)
    • Reachable after defeating Sub-Boss in D-1.

B-4 Ladder[ | ]

  • Location: (B-4)
    • Place a weight on the dais in the top-right corner of the room.

B-4 Block Puzzle[ | ]

  • Location: (B-4)
    • Push the block onto the switch to create a ladder to access the room on the left.

A-4 Origin Seal[ | ]

D-4 Life Seal[ | ]

  • Location: (D-4)
    • First place a weight on the dais on the right side of the room.

A-4 Dais (Lower)[ | ]

  • Location: (A-4)
    • Drops a boat from above. Don't get hit by it!

A-4 Dais (Upper)[ | ]

  • Location: (A-4)
    • Creates a Castlevania-esque ladder to backtrack.

Deactivating the Poison Room[ | ]

  • Location: (G-4)
    • Throw a Rolling Shuriken at the glowing head switch near the left edge of the room.

Shortcut to right-side[ | ]

  • Location: (F-3)
  • From the right side, drop down the pit trap from (F-3) to reach

Revealing the Ankh[ | ]

  • Location: (D-4)
    • Talk to Voluspa in (D-4), Frey, and Voluspa again. The Ankh will be unlocked at (F-2).

Traps[ | ]

Crushing Pillar[ | ]

  • Location: (F-4)
    • Don't jump to the left toward the dais: there is not enough reaction time to avoid this trap. Come from the left side of the room after defeating Ixtab. Be careful: there's a trapdoor to the left of the dais--it's easy to jump the trapdoor and land under the crusher.
    • The trap's location is identified by a dark torch sconce.

Deadly Chest[ | ]

  • Location: (F-3)
    • Do not open this chest: It's an instant-death trap. Its appearance is different from a normal chest.

NPCs[ | ]

Mulbruk[ | ]

Frey[ | ]

Voluspa[ | ]

  • Location: (D-4)
    • Talking to her, then Frey at B-2, then Voluspa again unlocks the Ankh at (F-2).

Shops[ | ]

Pym[ | ]

  • Location: (E-1)
Icon-weight Weight x5 10Icon-shopcoin
Icon-rolling-shuriken Rolling Shurikens x10 10Icon-shopcoin
App-snapshot Snapshots 60Icon-shopcoin

Room Guards[ | ]

Kaliya[ | ]

  • Location: (D-1)

Ixtab[ | ]

  • Location: (E-4)

Heimdall[ | ]

  • Location: (C-5)

Guardian[ | ]

Kujata[ | ]

  • Location: (F-2)

Glossary[ | ]

Frey[ | ]

  • Location: (C-2)
    • From the bottom-left of the room, break the upper-right wall to reveal a hole with this glossary entry.

Kaliya[ | ]

  • Location: (D-1)
    • Lying on the ground left of the centre ladder.

Ixtab[ | ]

  • Location: (D-5)
    • In the water, behind the skull in the lower-right.

Heimdall[ | ]

  • Location: (B-5)
    • Coming from the upper-left of C-5, attack the wall in front of you until it's destroyed, revealing this glossary entry.

Kujata[ | ]

  • Location: (F-2)
    • Take the second drop down and break the wall.

Tablets[ | ]

  • C-16th Child: Alfr

    Power shall be bestowed upon ye who pushes the white box.

    D-16th Child: Alfr

    The black dragon Nidhogg dwells at the Roots of Yggdrasil.
    The path forward will not reveal itself to the weak.
    Venture forth with strength.

    B-26th Child: Alfr

    The Fairy King's Mausoleum lies ahead.
    The resting place of the Alfr king who foresaw Eg-Lana's future.

    C-26th Child: Alfr

    - The Alfr Seeress' Prophecy Part III -
    The Alfr saw the world of end
    The fall of the mighty
    Its inhabitants scorched away by conflict
    Yggdrasil awakens
    Saw the red star that grants a wish that is howled at the final gate

    Annwfn Tablet C-2
    C-26th Child: Alfr

    Eg-Lana forms the body of the Original Child.
    The Lokapala schemed to control Eg-Lana at their whim.
    But they were opposed by another race - us.
    We of the Alfr are loyal to the Fairy King, Frey.

    D-26th Child: Alfr

    Scan the mantra-engraved walls.
    Their words hold power.
    Those with the Djed Pillar will be able to harness mantras.
    They will unleash the selecting of mantras curated by the virtual wise man.

    Annwfn Tablet D-2
    E-26th Child: Alfr

    The Guardian Kujata was set upon Annwfn by the Lokapala.
    Only to be sealed by an Ankh at the Alfr Seeress' hands.

    E-26th Child: Alfr

    The more powerful of the Alfr possess the gift of clairvoyance.
    Their efforts to preserve their prophecy for Eg-Lana test the limits of their
    defiance against the Mother's influence.

    F-26th Child: Alfr

    Kujata slumbers amid a Sea of Chaos.
    You must possess a ship to cross the Sea of Chaos.
    A ship of the Dwarf siblings Brokkr and Eitri's creation.

    Annwfn Tablet F-2
    B-36th Child: Alfr

    Boldly go beyond the watery divide.

    C-36th Child: Alfr

    This is Annwfn.
    The last bastion of resistance against those who seek to control Eg-Lana.

    D-36th Child: Alfr

    The Serpent King, Naga.
    He seals the path to the virtual wise man.

    E-36th Child: Alfr

    The mantra-harnessing Alfr hidden relic, the Djed Pillar.
    It is fated to be swallowed by Kujata, the Guardian of Lokapala creation.

    Annwfn Tablet E-3
    F-36th Child: Alfr

    Ye who holds the 7th Children's figurine.
    Unto your Holy Grail we shall bestow memories anew.

    B-46th Child: Alfr

    The Titan race of the 2nd Children was wiped out.
    Their only remaining traces are their lands in the branches.
    Set sail, and you will be guided to the Shrine of the Frost Giants.

    C-46th Child: Alfr

    Abandon your desires.
    Do not lay your gaze upon them.
    Power will be bestowed upon those who can turn their backs on their desires.

    D-46th Child: Lokapala

    Those who seek the golden key must first obtain the power to cling to walls.

    D-46th Child: Alfr

    Bear a cog at the Pit of Time.
    The flow of time will run, leading to the path of its stilling.

    Annwfn Tablet D-4a
    D-46th Child: Alfr

    You must possess the golden key.
    The power of storms rests in the belly of the Great Serpent, Jormungand.

    Annwfn Tablet D-4b
    D-46th Child: Alfr

    Ye who seek the feather to carry them to the high lands.
    Traverse the Corridor of Blood and reach the Dark Star beyond.

    Annwfn Tablet D-4c
    F-46th Child: Alfr

    Proceed if you yearn for either death or Heaven.

    D-56th Child: Alfr

    Heimdall will watch over the End from his perch atop the Rainbow Bridge.
    He will demonstrate his power when, and only when, the End begins.
    The blast of Heimdall's horn will mark the beginning of Yggdrasil's end.

    Annwfn Tablet D-5
    E-56th Child: Alfr

    Ye who seek power.
    Invoke the power of earth.

    F-55th Child: Amarna

    The golden rock keeps the Crystal from ascending to Heaven.
    It will pass to the hand with the mark of life.

  • Map[ | ]

    A B C D E F G
    1 Fairy Watchtower 0C1 Serpent King Watchtower 0D1 Mantra Watchtower 0E1
    2 Temple of the Fairy King 0B2 Fairy Watchtower 0C2 Serpent King Watchtower 0D2 Mantra Watchtower 0E2 Kujata Room 0F2
    3 Kukulkan's Room 0B3 Kukulkan's Room 0C3 Huracan's Room 0D3 Huracan's Room 0E3 Kujata Room 0F3
    4 Xmucane's Room 0A4 Xmucane's Room 0B4 Shrine Maiden's Room 0C4 Shrine Maiden's Room 0D4 Xpiacoc's Room 0E4 Xpiacoc's Room 0F4 Death's Prison 0G4
    5 Bifrost 0B5 Bifrost 0C5 Bifrost 0D5 Feathercross Room 0E5 Feathercross Room 0F5
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